MassFX Mcloth affect another Mcloth at the same time? - Autodesk Community - 3ds Max
2013の新機能を探る その16 3dsmax 2013 SP2 : Zで行こう!
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3ds Max Physical Material | The Physical Material is a flexible way to create photorealistic materials that work across multiple #rendering engines, including most renderers that... | By The Blast | Facebook
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mcloth script for character animation | ScriptSpot